NoReason's Speedmaps 3

NoReason's Speedmaps 3 is a 33-level megawad for Doom II designed for MBF21-compatible source ports, created by NoReason as a part of the 2021 NaNoWADMo event. It consists entirely of slaughter maps. The first version was released on November 1, 2021, and after some updates it was uploaded to the /idgames archive on November 13 of the same year. It received an honorable mention at the 2021 Cacowards.

It is a sequel to NoReason's Speedmaps (released in 2019) and NoReason's Speedmaps 2 (released in 2020), both also created during NaNoWADMo.

Content
The mod uses a DeHackEd patch to create custom monsters, weapons and items.

Custom monsters
Replaces the spiderdemon. Has 1200 hit points. It uses sprites from the Realm 667's repository.
 * Cybruiser

Replaces the Wolfenstein SS. Has 3000 hit points.
 * Spider mastermind

Replaces the Hanging Body 6 decoration. Has 800 hit points.
 * Rocket cacodemon

Replaces the helper dog. Has 600 hit points. It was taken from Eviternity with the sprites originally from the Realm 667's repository.
 * Astral cacodemon

Has 250 hit points.
 * Evil marine

Custom weapons
Rate of fire was increased for chaingun and plasma gun. Maximum carrying capacity for all types of ammo was also increased (numbers in brackets are with the backpack): 400 (800) bullets, 100 (200) shells, 200 (400) rockets and 440 (880) cells.

Replaces the chainsaw. It has higher rate of fire compared to regular rocket launcher and uses sprites of its Doom 64 counterpart.
 * Super rocket launcher

Custom items
Maximum amount of player's health and armor was increased to 400. Megasphere now gives the player 400 hit points and 200 armor points.

Levels

 * (exit to secret level)
 * MAP33: Thanks for playing!
 * (exit to secret level)
 * MAP33: Thanks for playing!
 * (exit to secret level)
 * MAP33: Thanks for playing!
 * (exit to secret level)
 * MAP33: Thanks for playing!
 * (exit to secret level)
 * MAP33: Thanks for playing!
 * (exit to secret level)
 * MAP33: Thanks for playing!
 * (exit to secret level)
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!
 * MAP33: Thanks for playing!

Soundtrack

 * MAP01:
 * MAP02:
 * MAP03:
 * MAP04:
 * MAP05:
 * MAP06:
 * MAP07:
 * MAP08:
 * MAP09:
 * MAP10:
 * MAP11: MIDI rendition of "Valley of the Damned" by, sequenced by Knightrider of Doom
 * MAP12:
 * MAP13:
 * MAP14: "Maelstrom" by Chris Leeson (Psyrus)
 * MAP15:
 * MAP16: MIDI rendition of "Fields of Despair" by DragonForce, sequenced by Knightrider of Doom
 * MAP17:
 * MAP18:
 * MAP19:
 * MAP20:
 * MAP21:
 * MAP22:
 * MAP23:
 * MAP24:
 * MAP25:
 * MAP26:
 * MAP27: same as MAP02
 * MAP28:
 * MAP29:
 * MAP30: "Northern Lights" by Zero Prophet and Xaser
 * MAP31:
 * MAP32:
 * MAP33: same as MAP01


 * Title screen:
 * Intermission:

Built-in demos
This WAD features three built-in demos. All require Doom II with an MBF21-compatible source port to view them. The demo levels are: